8 Responses

  1. bateleur
    bateleur April 12, 2005 at 8:48 am |

    Whether or not the prose will be of any quality though remains to be seen.

    I have occasionally heard it said that one must write a million words before one is able to write well.

    But whether that is the case or not, I feel the book can’t help but succeed as a project in its own right if only because it will be so cool for the players of the game to be able to read it !

    When and I ran “Clans” (a PBM roleplay/politics/wargame with a dozen or so players) we kept detailed notes and always planned to make it into a book (not to publish, just for fun). Unfortunately, we’ve still not actually managed it – the task is just too huge, with the notes mostly needing not so much editing as complete rewriting in order to be readable.

    Reply
    1. undying-admin
      undying-admin April 12, 2005 at 1:41 pm |

      I have occasionally heard it said that one must write a million words before one is able to write well.

      An interesting theory. I don’t suppose it counts if most of them are the same?

      He may well be most of the way there on this project alone, judging by the amount of material so far recorded.

      Reply
  2. dr_bob
    dr_bob April 12, 2005 at 11:24 am |

    Almost didn’t read the message for fear of plot spoilers: We’re up in late May. Regrettably without Menakor, our cheesy mage.
    The main worry I have about the project is schizophrenia: It’ll be a challenge to pool two or three peoples’ versions of a character, and make them stick, rather than feeling like a character is internally inconsistent.
    And linear plot is sometimes fine, and sometimes irksome. Particularly when we’re cunning and have taken steps to avoid danger, the GM is still required to enact the set pieces to provide the dramatic scenes the book needs.

    Reply
  3. jiggery_pokery
    jiggery_pokery April 12, 2005 at 1:21 pm |

    Sounds fascinating, but I think the really good bit comes after the books are {finished|published} and there can be the equivalent of a “The Making Of…” documentary, with it’s own internal logic, internal consistency and counterfactuals.

    I regard this as a teaser and look forward to you keeping us up to date! (…for years to come, for it sounds like there are years to wait before the project’s conclusion.)

    Reply
    1. undying-admin
      undying-admin April 12, 2005 at 1:45 pm |

      Years indeed, and I certainly shall keep you posted. I’m not sure any of us will have the energy left for the making of, though…

      Reply
  4. cancionista
    cancionista March 24, 2007 at 6:09 am |

    Not that you are interested in Dragonlance

    but that’s how Chronicles was written. Did he ever finish the trilogy?

    Incidently, I’m posting a bit from Stephen Johnson’s ‘Interface Culture’ tonight or tomorrow, and based on your previous post searching for an lj mapper, I think you’ll find it interesting.

    I keep wanting to write science fiction short stories, I’ve been having a few ideas lately, I just haven’t had the time to sit down and flesh out anything.

    Reply
    1. undying-admin
      undying-admin March 26, 2007 at 10:05 am |

      Re: Not that you are interested in Dragonlance

      He’s finished writing volume one, and we’re halfway through playing volume two. It will be some time yet…

      I didn’t know that was how Dragonlance Chronicles was written. I’ll tell him, he’ll be pleased to know that the technique has been hallowed by commercial success 😉

      I ended up writing my own partial LJ mapper, as you’ll see if you keep on reading through this journal… yes, I’m quite interested in the social dynamics of a “society” like this.

      Reply
      1. cancionista
        cancionista March 26, 2007 at 10:36 pm |

        Re: Not that you are interested in Dragonlance

        Just be sure to suggest to him that he can mask the fact that action happened based on die-rolling a tad better than they did. 🙂

        Reply

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