7 Responses

  1. frax
    frax July 29, 2011 at 8:28 pm |

    I am ready and willing to revamp Old Nan if necessary!

    Reply
    1. undying-admin
      undying-admin August 1, 2011 at 12:25 pm |

      Mm, it would be nice to have another go at some point.

      Reply
  2. zenithed
    zenithed July 30, 2011 at 11:11 am |

    I forgot to add my thanks for running the haunted house game – I hadn’t realised how fubared you were until the next day.

    Reply
    1. undying-admin
      undying-admin August 1, 2011 at 12:27 pm |

      I should have cancelled it and tried to reschedule for later in the week, really. We could maybe have squeezed it in somewhere.

      Reply
      1. zenithed
        zenithed August 1, 2011 at 12:57 pm |

        It’s always hard to tell which days are going to be hectic at the con though – I had a laugh so it was good of you to run it, would be happy to give it another shot some time.

        Reply
  3. Cat_T
    Cat_T December 28, 2013 at 6:53 pm |

    Sounds a bit like A Taste for Murder -http://theunstore.com/index.php/unstore/game/81.

    Reply
    1. Mo
      Mo December 28, 2013 at 7:28 pm |

      Mm, it does look so from that rather unclear description, but it’s not really much like.

      ATFM is a prepless GMless game where (essentially) the players create a murder amongst themselves, and then establish why and who. This game, Whodunnit, is a GMed and prewritten game where the GM creates in advance a mystery that the players investigate. So in that sense it’s modally more like eg. Gumshoe.

      The difference is that Whodunnit is very strongly parameterized and plays more like an interactive puzzle than a true RPG. I was thinking it would appeal to players of mystery/investigation/puzzle computer games.

      This was a few years back now, but I’ve got some notes about it somewhere on the computer. I’ll see if I can dig them out! (I’m allowed to, now, as I did eventually finish Haunted House 🙂

      Reply

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